Java Programming Club
| A small but dedicated group of students meet after school in Ma2 to program in Java. Java is a modern language which enables you to make a computer do just about anything. It is very hard to learn but very very rewarding when it works. Students obtain a real buzz when they manage to get the machine to obey! These pages chronicle their progress. If all you get when you run our applets is a grey box then you need to install the Java Run Time Environment (JRE), otherwise known as the Java Virtual Machine (JVM). This is a free plug-in for your Internet browser and it can be downloaded from Java Sun JRE version 5. This will enable you to run all the applets on this site. | ||||
Pacman CloneKiller Pacman The students are adding their own brand of fun to good old Pacman. This one features 13 ghosts. Other versions have ghosts with overdrive. | ||||
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Christmas TreesFollow this link for a fractal landscape program. | |||
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SnowflakesFollow this link for a fractal snowflake program. |
![]() Pythagoras Tree.This is picture of a fractal tree generated by a Java applet written by Aaron Fitzpatrick, Jonathan Powe, Matthew Hayward and Hannah Worthington. | ||||
![]() Javaman by Kim & Jodie. This gif was generated by using basic commands from the graphics class. |
This is an applet by Kim and Jodie in Year 8. It draws a multicoloured square that moves across the screen. This is the kind of thing that you would do in the first stages of a Java programming course at university! | |||
![]() Java Caterpillar by Holly. Another venture into the graphics environment. | ||||
Pong!. Holly and Jodie in Year 8 are working on a recreation of the early arcade game "Pong." It isn't finished yet but it provides fast and furious entertainment once you realise how to change the puck's direction!! Probably impossible on a fast machine. | ||||
Last updated 22nd June 2007